Degree Plan

B.F.A. Gaming and Animation

72 hours

The Bachelor of Fine Arts Program in Gaming and Animation prepares students to use emerging media for the purpose of game design, self-expression and experimentation. G&A Students will have a grasp of industry-level skills and artistic techniques including texturing, uv mapping, animating, and rigging 3D models, game level design, 2D animation techniques, audio production and interactive design.

An OC graduate with a Bachelor of Fine Arts in Gaming and Animation will:

  1. Demonstrate effective problem solving skills as applied to game design, animation, artistic expression, and storytelling.
  2. Demonstrate a working understanding of art history: genres, artists, movements, and practitioners.
  3. Articulate an understanding of one’s integration of faith and design/artistic expression.
  4. Demonstrate the ability to communicate clearly and think independently.
  5. Demonstrate a commitment to scholarship and creative expression.
  6. Demonstrate an ability to reproduce a visual impression/representation of form, substance, light, and shadow through figure.

Student must complete a minimum of 126 hours including the major, core, and minor if required. Elective hours may be needed to reach 126 hours. 

1. 21 hours core

2. 12 hours art and design history

3. 33 hours gaming and animation 

4. 6 hours art and design electives