Degree Plan

The Bachelor of Fine Arts Program in Gaming and Animation prepares students to use emerging media for the purpose of game design, self-expression and experimentation. G&A Students will have a grasp of industry-level skills and artistic techniques including texturing, uv mapping, animating, and rigging 3D models, game level design, 2D animation techniques, audio production and interactive design.

An OC graduate with a Bachelor of Fine Arts in Gaming and Animation will:
1. Demonstrate effective problem solving skills as applied to game design, animation, artistic expression, and storytelling.
2. Demonstrate a working understanding of art history: genres, artists, movements, and practitioners.
3. Articulate an understanding of one’s integration of faith and design/artistic expression.
4. Demonstrate the ability to communicate clearly and think independently.
5. Demonstrate a commitment to scholarship and creative expression.
6. Demonstrate an ability to reproduce a visual impression/representation of form, substance, light, and shadow through figure.

Student must complete a minimum of 126 hours including the major, core, and minor if required. Elective hours may be needed to reach 126 hours. 

Degree Requirements: 72 hours 

21 hours core

12 hours art and design history

33 hours gaming and animation

6 hours art and design electives


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